No, I don't think the HDC parameters are at fault, especially for showroom view. Previously, it was added to the CALIPER lines and it didn't work in synch with the wheel/drum. I fixed it for on track action by adding the fixed part to the SPINDLE lines in the. The problem is present now only in the showroom. Might be a little nuts to go that deep into "details", especially that the wheels are covered and most likely nobody would have noticed the way the entire wheel+brake+suspension mechanism works, but decided to try it anyway. I'm making the suspension for the car and trying to make it kinda accurate too, and this problem appeared only now because it's the first time I decided to split the drum into 2 parts: the rotating part (working with the wheel) and the fixed part (attached to suspension arms). Oh yes, everything is alligned in 3DSimed.
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